Scratch - Find the new coordinates of the cat!

In this activity will use a program to move the Scratch cat.

  1. Load this Scratch file.

You should see this program.

  1. Now run the program by clicking the programming code.

You should see the scratch cat move over the school oval

  1. Now move the cat to another position on the oval.
 

 

 

Questions
  1. How many times does the cat step across the oval?
  2. What is the value of the repeat command?
  3. How many times does the cat step if you count the "repeat" command?
  4. For how long ( in seconds )  does the program pause?
Activities
  1. Change the number of times the cat steps over the school oval.
  2. Save a copy of your new program in your "Maths is Amazing" folder.